1/18/2024 0 Comments Steam store running slow![]() ![]() All Valve has to pay for is the servers to store the game data and that is basically it. The price of all this is going to be what cuts into the profit of a store. A store has to buy or rent the land, build the store, pay for electricity and heat, receive the product and etc. Also the profit is going to be greater than a brick and mortar store, in general. If this is the case, then the sale would still work, just Valve and the developer would get a smaller profit during sales. I'm not sure how the revenue breakdown is between Valve and developers, but I would imagine it would be a percentage and not a flat cut. Depending on what the deal is steam could make a smaller profit or barely cut even but overall still works out for them since there are lots of people that will buy these bundle packs they otherwise never would have, yes the same could be said for the retailers, but they are already at an disadvantage and at most break even (unlikely) where as Steam they have a better chance of getting a profit and it generates traffic, as well as keep Steam somewhat relevant in our First off, I just want to say I have no intimate knowledge of Valve and Steam's workings, but this is just what I'm assuming from a normal business standpoint. But on steam since the price is just server cost which they don't seem to ramp up due to some people crying its slow now. In the end, it's better for them to remove these games from their shelves, getting a hit on profits, and get more people in the store then having to keep these games that will never get sold, isn't it? "But for retailers that is worse case scenario since it would mean the manager of whoever is in charge of taking orders ordered way too much and now has to take a hit in profit to get more shelf space for other probably newer products. Even if there's all of the cost that physical products bring, there could still be some way for them to sell the games. Therefore, the sales need to be done in a way so Steam can also generate some profit from it (I think, or else these sales are purely for their image). That's said: " the individual publishers of the games on Steam still get their own percentage of the revenue that Steam receives from these sales. No more costs, so they can afford to sell games at crazy prices, all while getting people to download Steam and perhaps browse through it's catalogue the next time they want to download a pc game. Meanwhile, all Valve has to do is upload the game to the Steam servers and hit a button and then that's that. They can't realistically sell things 90% off because that 10% will maybe cover the cost of production of shipping, but they definitely can't turn a profit on a sale like that. They sell physical games that need to be pressed and manufactured and then shipped. "Because Gamestop is an actual store with overhead. ![]() Makes you wonder why retailers such as EB Games/Game Stop don't actually do (crazy) deals like this one there would be more people buying their games that just sit there and don't ever get removed from the shelf and more people would be coming in to the store, increasing potential for those people actually buying new products. ![]() ![]() Said: " Man, they must be getting a ton of cash from these sales. ![]()
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